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The point of this scenario is really that you don't loose control of master cards played on a vampire, even if you loose control of that vampire. One important effect of this is that the "Blood Doll" in the example above (or any other master card played on a stolen vampire) is burned as soon as the player who originally played it is ousted. This is in contrast to minion cards like "Disarm" or "Anima Gathering" which are always controlled by the controller of the vampire, and stay on the vampire even if the player originally playing it is ousted.
Reference: VtES Usenet Newsgroup.
1 comment:
Intersting, thanks!
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