Showing posts with label Decks. Show all posts
Showing posts with label Decks. Show all posts

Tuesday, September 11, 2012

Reasonably Priced Decks: Nosferatu Antitribu

The following deck based on the Nosferatu antitribu clan is the fifth deck in the Reasonably Priced Decks series, which I have outlined in a previous blog post.

The Nosferatu antitribu deck is basically a toolbox deck with an emphasis on both blocking and fighting. The deck is rather slow and requires some patience, because you need some time for the setup (that is recruiting allies and equipping) before you can eventually grinding down your prey(s).

Wednesday, May 9, 2012

Reasonably Priced Decks: Toreador antitribu

The following deck based on the Toreador antitribu clan is the fourth deck in the Reasonably Priced Decks series, which I have outlined in a previous blog post.

The deck is a basic bleed and vote deck based on the Toreador antitribu clan. Contrary to the previously posted decks this deck contains some vampires with a higher capacity, mostly to gain access to some permanent titles. The Toreador antitribu profits from a number of very strong clan cards, mostly notably Palla Grande, Foundation Exhibit and Art Scam. Unfortunately all of the aforementioned cards are rare cards .. but nonetheless the resulting deck (with only one of those rares) is still rather reliable and sturdy.

Tuesday, January 3, 2012

Reasonably Priced Decks: Lasombra

The following deck based on the Lasombra clan is the third deck in the Reasonably Priced Decks series, which I have outlined in a previous blog post.

The deck is in its essence a stealth bleed deck based on the Dominate and Obtenebration clan disciplines supported by a number by allies, i.e. a couple of Nocturns.

Monday, December 5, 2011

Reasonably Priced Decks: Brujah antitribu

The following deck based on the Brujah antitribu clan is the second deck in the Reasonably Priced Decks series, which I have outlined in a previous blog post.

The deck is vote (& rush) deck based on the Kine Resources Contested and Conservative Agitation votes flavoured with some combat. Essentially it's a stripped down version of the Unexpected Coalition deck by David Wittmann.

Friday, November 25, 2011

Reasonably Priced Decks: Tzimisce

The following deck based on the Tzimisce clan is the first deck in the Reasonably Priced Decks series, which I have outlined in a previous blog post.

In its core it's a plain, simple Bleed deck with some diversions in combat and intercept .. and the diversions are what makes your opponent guess how much combat and intercept you actually have in your deck. Which, of course, makes it difficult for him to (re)act accordingly.

Thursday, November 24, 2011

Reasonably Priced Decks

After buying a rather large VtES collection (something about 14,000 cards) at the end of last year, I had (and still have) a large surplus of common and uncommon cards. So the question came up, what to with the cards.
  • Throw away the cards. -- Ugh. Not really my thing to throw away something useful/valuable to others.
  • Donate it to the local card pool. -- Maybe, but there's no local card pool, or more important, local new players.
  • Sell them in bulk on EBay. -- Less work, but also less profitable (and fun).
  • Sell them individually on EBay. -- More profitable (perhaps), but also much more work.
  • Sell them on demand/request by fellow players. -- Also takes some time, but over a much longer period of time.
What I did was something different (at least I am a starting with that). Similar to the Barbed Wire Project for VtES or comparable the Pauper/Peasant formats (in MtG), I have tried to put a number of decks together, which are both cheap, sturdy, but still able to win games (or be able to make VPs at least). Since the bulk of the surplus are the mid- to late-expansions (like Black Hand, KMW, Third Edition and Sword of Caine) I am starting with the Sabbat clans, and maybe extending the deck building to the four independent clans from Lords of the Nights. Eventually I am planning to sell those decks, at whatever opportunity arises, from local tournaments to fellow players (in Germany).

When building a deck, it always starts with looking at the disciplines a clan has reasonable access to (also known as "clan disciplines), and looking up which are the commons (and uncommons) I have for these disciplines. This defines the basic stock of that deck, and most likely the direction the deck is gonna take (bleed, vote, combat, ally, ..). These cards are complemented by a few cards requiring the clan in question (i.e. a Hunting Ground). Then I add master and minion cards which have no requirements, but are useful in general or for the deck's direction.

At last, I am looking at the crypt. The vampires are taken from group 3-4 or group 4-5, since these are the expansions I have in surplus. I almost exclusively go for the low- to mid-cap vampires, because for a beginner's decks I think it's important that a player has access to a lot of actions, and is not just sitting around with 1 or 2 vampires, of which only one will act, since the second would often only be kept for blocking purposes then. With three or even four vampires at hand, you can act with two or three vampires depending on the situation at the table.

Then I start actually building the deck(s), making slight adjustments if I don't have the proper number of cards in my surplus stock (both for crypt and library) for 3 to 4 copies of the deck. The next step is to take playtest the deck. First in the casual rounds and after a game or two I play them in our (bi-)weekly league rounds. During this I try to optimize the deck (within the same limits as before) and come to a version which I am content with.

Of course, these decks could be even better if I would allow myself to add more rare cards to it, but that's not really the point of the exercise. And of course, these decks cannot be considered tier 1 (or even maybe tier-2), but against other casual decks (with or without rare cards) they can hold their ground, and score a victory point or two and an occasional gamewin should be possible, too.

In the following weeks, I will present these decks here on the blog, starting with a Tzimisce Bleed deck tomorrow.

Tuesday, December 14, 2010

The First Turbo Deck

There was some discussion in the VtES Usenet Newsgroup over what the first Turbo deck actually was (based on Lucita, Arika or The Baron), it turned out to be based on Aurora Van Brande, Paladin. At least, this deck was posted by Chris Berger back in 1998:
Just for laughs, I've decided to post this deck. Any ideas on how to make it actually reliable (as it is, it works sometimes but not usually)?

In the same light as Regarding Henry, Feeling Minnesota, and Eating Raoul, it's... (dum dum DUMMMMMM!!!!)

Recycling Aurora

CRYPT
20 Aurora Van Brande
(or any unreasonable number - if you're playing JOL, go with 500 so you're sure not to run out)

LIBRARY (100 cards - use more for JOL, less for most real games)
6 Dominate Masters
6 The Barrens
10 Soul Gem of Etrius
10 Freak Drive
18 Camarilla Vitae Slave
18 Force of Will
16 Daring the Dawn
16 Conditioning

I think the idea should be obvious. It's a lot like most other infinite loop combos, except that this one can be done multiple times on your turn with virtually no set up. I'm almost hesitant to play this deck in JOL because people would get so pissed off. Maybe I should try to build it in RL... 8) I wonder where I'd get that many Soul Gems from.
Reference: VtES Usenet Newsgroup.

Monday, November 22, 2010

VtES EC 2010 Decks of Interest

During the VtES EC 2010 there was a strong tendency towards known and strong decks, which had proven to give players sure game wins (and sometimes even) tournament wins. For example regarding bleed decks, there were basically four types of decks:
  • Kindred Spirits Stealth Bleed (including both weenie Dementation version and the version with larger vampires and more Obfuscate)
  • Kiasyd or Lasombra Stealth Bleed (mostly with the G4/5 vampires) with or without Nocturns
  • Giovanni Powerbleed
  • Ventrue feat. Edward Vignes Bleed
In addition some, but not many Weenie Dominate, Baali Obf/Pre S&B or Gerald Windham & Friends Bleed decks showed up.

Or in other words, there were very few "rogue" decks with new and/or at least some surprising tricks. Some of the more interesting decks of the EC (not already shown as finalist's decks) include the following:

  • Legendary Vampire (October 29th, 2010)

    • The Blood Brothers Kiev Bleed deck played by Jakub B. (POL) played, is built around the in-circle disciplines Sanguinus, Fortitude and Protean, but basically is stealth bleed deck with strong bloat component using 16 copies of Unwholesome Bond.

    • A Cybele/Lutz/Unmada deck was played by Otso S. (FIN), which basically runs the same engine as the now classic Cybele/Aksinya/Inner Circle deck, but uses Derangement to gain vote control on the table. The deck is not entirely new and already won the Finnish ECQ tournament earlier this year.

    • This is a Al-Munthahir & Friends Summon History built by The Lasombra and played by Robyn T. (USA). Key to this political deck is Summon History which is used to put several big cap titled Sabbat and Camarilla vampires on play.



  • Last Chance Qualifier (October 29th, 2010)

    • Christophe B. (FRA) fielded a Lasombra G4/5 feat. Appius Black Hand Nocturn deck, which was a nice of change of pace in comparison to the other Lasombra & Kiasyd Stealth Bleed decks. The deck uses a significantly different crypt consisting of Appius Claudius Corvus and his Lasombra Black Hand friends, and uses a few cards requiring the Black Hand to great effect.

    • When looking at the Midcap G2/3 Obf/Dom Ally "Stuff" deck, which was played by Otto K. (FIN), I am still wondering how this deck is gonna work. It has several minions with Dominate and/or Obfuscate, yet chooses to play Computer Hacking. The main vampire is Kyoko Shinsegawa, but the only card requiring a discipline she can play is Deflection. I mean, it looks like a bloat/swarm bleed deck, but it appears to be less effective than it could be. On the other hand it scored 1 GW 5.5 in the LCQ tournament.

    • One of the most interesting deck is the Followers of Set feat. Nakhthorheb Chameleon played by Marko S. (FIN). He uses Nakhthorheb, which becomes first Baron, then plays Chameleon to take control of vampires just moved to the ready region. The trick mainly works in the first half of the game, when Nakhthorheb is influenced quickly using Eternals of Sirius, but can be pulled off later as well with the help of Banishment.

    • Another deck based on Al-Muntahir is the Al-Muntahir Summon History Powerbleed used by Tomas W. (SWE) in the LCQ tournament. This time Summon History helps to gather a truckload of bleed equipment and bleed retainers, to finally be able to bleed for 7 without playing a card. Quite similar to an Una Freakshow deck ..

    • The Followers of Set G4/5 feat. Cybele Illomba Set's Curse deck built and played by Ivan M. (SWE) made it Deck of the Month September 2010. Read more there about this unique deck.

    • Teemu S. (FIN) played Arika/Tyler & Lasombra Friends Baltimore Purge. The deck uses Arika and especially Tyler to be able to first put down a number of opposing vampires using Baltimore Purge, and then diablerize one or more vampires with the help of Tyler's special ability to untap after she diablerize a vampire.

    • Similar to Robyn's deck (see above), the Al-Muntahir/Inner Circle Summon History as played by Martin S. (NOR) summons Inner Circle members to do their master's bidding. This deck is not as focused as voting as Robyn's, but has a stronger ally angle.

    • Frode L. (NOR) uses his Nadima/Mirembe/Nehsi Pro/Set Hatch the Viper Rush deck to setup his vampires superior Protean & Serpentis with a number of Hatch the Viper retainers, and then rushes his opponents to put them down

    • What do you do when you want to play Weenie vote deck and you're in need of some extra votes? Put 17 Orun in it, or at least that's what Benjamin B. (FRA) did with his Weenie Laibon Orun Vote. Similar to the Team Africa deck, the deck uses the different Laibon clans for gaining vote majority at the table without spending too much pool on its vampires.



  • EC 2010 Day 1 (October 30th, 2010)



  • EC 2010 Day 2 (October 31st, 2010)



  • First Chance Qualifier (October 31st, 2010)

    • Emiliano I. (ITA) with 2 GW 7 nearly reached the final in the FCQ. He played a Tzimisce G2/3 Maris Streck War Ghoul nicknamed "Wallghouls". The deck has strong control angle with Maris Streck's special, and it becomes even stronger when (in addition to Unmasking) the War Ghouls are granted the intercept Maris Streck provides.

    • Kristofer Å. (SWE) with his Assamite G4/5 Black Hand Contract deck in the first place looks like a standard (usually not very successful) rush combat deck, but in fact this deck has more to offer. It uses not only the Black Hand angle, specifically Black Hand Contract, but also the Anarch angle for the use of Steely Tenacity, giving the Assamites a copious amount of rushes.

    • The Mata Hari & Friends Vote/Sensory Deprivation deck played by Pierre-Denis B. (FRA) is another Mata Hari deck. The deck is rather toolboxy, but interestingly the deck has strong vote angle with various political locations, but also Sensory Deprivation as backup plan.

    • The Maureen & Friends Infernal Servitor was played by Pieter H. (NED) and built by his fellow countryman Izaak H. The deck uses the classic Dominate/Obfuscate bleed mechanism for ousting. Beyond that it has an added strong Baali angle with Unleash Hell's Fury for defense and Infernal Servitor and Greater Curse for offense

    • Let me present you the most focused deck in all of the EC 2010 tournament decks. This Brujah G1/2 Weenie Arms Dealer Flash Grenade deck was played by Christian N. (DEN). When looking at the deck you'll see that it has only 11 different library cards. For my point of view it might get a bit boring to play after a while, but it sure has focus. The basic trade of the deck is to equip the arms dealers (and/or Weenie Brujah) with Camera Phones and bleed your opponent with a horde a Weenies and Arms Dealers. If blocked play Concealed Weapon on Flash Grenade and thereby keep the opposing vampire tapped for his next turn.

I am not saying all of these decks are truly good and well-executed, but all of them (some more, some less) were a welcome change to a lot of standard decks seen during the EC. You can find (a few) extra EC 2010 decks on Secret Library when entering "EC 2010" as title in the deck search form.

Tuesday, October 12, 2010

Methuselah Madness

While looking for methods of testing decks in VtES I stumbled across this beauty of a deck (from March 2000). It's a 90 card deck where the library consists only of master cards. The deck is not working anymore, because Anarch Revolt got reworded in the Kindred Most Wanted expansion, but as monument for a "master card only" deck type it's still quite impressive. And at least, when playing this deck your turns are quite short: play 2-3 master cards, take influence (or not) and then possibly discard a card. On the other hand, I think it's incredible boring to play this deck after a little while, since taking actions, blocking or interacting in any other (significant) way with the other players is a huge part of the game.


Deck Name: Methuselah Madness
Author: Rob Grau
Description: The deck gains pool with Minion Taps & Golcondas, does damage to its prey (and the rest of the table) with Anarch Revolts and Antediluvian Awakenings. It will also help out its grand prey and others at the table from being ousted with the Life Boons.

It is not a deck to be played by the weak of will, or those who must act. Two cards played per turn, three when lucky, and then sit around until it is your turn again. Knowing what to discard and will also take quite a while to get the hang of.

Crypt (Capacity min=8 max=11 avg=8.86; 14 cards)

1x Angelica, The Canonicus 10 cel obf DOM OBT POT Lasombra:2
7x Anson 8 aus dom CEL PRE Toreador:1
1x Arika 11 aus cel DOM FOR OBF PRE Ventrue:2
1x Cassandra, Magus Prime 10 cel pre AUS DOM THA Tremere:1
3x Ingrid Rossler 9 dom ANI FOR PRO Gangrel:2
1x Ulugh Beg, The Watcher 10 cel for pot AUS DOM THA Tremere:1

Library (90 cards)

Master (90 cards)
17x Anarch Revolt
4x Antediluvian Awakening
2x Archon Investigation
1x Art Museum
6x Ascendance
4x Barrens, The
1x Blood Doll
3x Effective Management
3x Elder Library
1x Elysium: The Arboretum
3x Giant's Blood
8x Golconda: Inner Peace
3x Information Highway
6x Life Boon
2x Malkavian Dementia
13x Minion Tap
6x Parthenon, The
2x Protected Resources
5x Sudden Reversal

Created with Secret Library v0.9.3. (Oct 8, 2010 12:14:22)

The deck was later greatly enhanced with non-master cards like Obedience or Anthelios the Red Star, but the foundation of the deck is already here. An example for the enhanced deck is the Anson Master Revolt tournament winning deck played by Kamel Senni (in 2004)

Sunday, August 24, 2008

Results of the poll "A Kingdom for a deck"

Since I was undecided about what deck to play at the next tournament, so I put a poll on the blog and let the readers of blog decide what deck I play. The outcome of the poll was this:
  • "Harbinger Anarch Milling Wall" -- 13 (21%)
  • "Ravnos Search & Destroy" -- 12 (20%)
  • "!Toreador Anarch Bleed" -- 17 (28%)
  • "!Tremere Nephandus" -- 2 (3%)
  • This all crap! Play something else. -- 13 (21%)
  • Dunno. I don't care. -- 3 (5%)
To my surprise the strongest deck (the "Nephandus Mage" deck) got the fewest vote, and after some playtesting I must agree (mostly) with the sizable minority that voted "This is all crap! Play something else" (I disagree about their opinion on the "Nephandus Mage" deck. I must concede that I was very unhappy about the reader's choice, the "Toreador antitribu Anarch Bleed" deck. But I was determined to stick to results of poll, even though the deck in the presented form was too slow and couldn't build any decent pressure on its prey. So I cheated a little bit (and also I wanted to surprise the other players of the tournament a little bit if they read the blog), when I changed the deck quite bit. The core was still the Anarch -- "Undue Influence" -- "Power of One" engine, but I threw out almost all of the "Celerity" discipline cards and added "Dodges" and "Combat Ends" based on "Presence". But the most significant and most needed change was the decision to remove all the mid-cap "Toreador antitribu" (and the clan based cards) and put into weenies w/ "Presence" into the deck instead.

Astoundingly in the end the deck did quite well in the tournament environment, and made a very good 2 GW and 7 VP in the preliminary rounds of the tournament in Tilburg (see tournament results above), but was stopped cold when the top-seeded "Malkavian antitribu" bleed & block deck choose to be my prey. Not even the slightest chance in the finals ... The deck was fun playing, but I doubt it's even Tier 2, since any decent Tier 1 deck will shred it to pieces.

So this was the actual decklist of the deck I played:
Deck Name: Undue Power
Created By: extrala
Description: My take on Anarch Presence Undue Influence bleed.

Crypt: (17 cards, Min: 4, Max: 16, Avg: 2,35)
---------------------------------------------
5 Anarch Convert 1 Caitiff
1 Dirk pre 1 Caitiff
1 Aimee Laroux for pre 2 Daughters of Cacophony
1 Emerson Wilkershire III pre 2 Toreador
1 Justine Chen pre 2 Toreador Antitribu
1 Panya cel pre 3 Ishtarri
1 Mazz cel pre 3 Brujah
1 Jonathan Gursel aus pre 3 Toreador Antitribu
1 Reverend Adams aus PRE 3 Caitiff
3 Maldavis for pre AUS 4 Caitiff
1 Loonar cel PRE 4 Toreador Antitribu

Library: (79 cards)
-------------------
Master (18 cards)
1 Anarch Free Press, The
1 Anarch Railroad
4 Blood Doll
1 Club Illusion
1 Direct Intervention
2 Effective Management
1 Pentex Subversion
1 Rumor Mill, Tabloid Newspaper, The
2 Twilight Camp
1 Wall Street Night, Financial Newspaper
3 Wash

Action (14 cards)
2 Entrancement
12 Undue Influence

Action Modifier (9 cards)
2 Leverage
1 Monkey Wrench
6 Power of One

Reaction (15 cards)
2 Delaying Tactics
1 Fillip
2 My Enemy`s Enemy
5 On the Qui Vive
5 Telepathic Misdirection

Combat (17 cards)
5 Concealed Weapon
2 Diversion
2 Dragon`s Breath Rounds
2 Majesty
2 Staredown
2 Target Vitals
2 Unholy Penance

Retainer (1 cards)
1 Mr. Winthrop

Equipment (5 cards)
2 .44 Magnum
1 Bowl of Convergence
1 Deer Rifle
1 Saturday-Night Special

Friday, September 28, 2007

Starter Review for the Launch Event

Despite the fact (or because of it) that on Sunday is the official "Launch Event" for the VtES expansion "Lords of the Night", I couldn't resist taking a closer look at the preconstructed decks. Here are my thoughts on them and some advice for the draft tactics during the "Launch Event".

Followers of Set
This is IMHO the strongest starter of the four. The deck can either bleed with Presence ("Dream World") or Serpentis ("Revelation of Desire") and has enough "Obfuscate" stealth cards to bring actions through, or it can use the "Corruptions" and "Temptations" to take control of opposing vampires and allies, e.g. the "Shambling Hordes" of the "Giovanni" deck.

(c) 2007 by White Wolf Inc.On the defensive side the deck has "WHRM Talk Radio", a "Dummy Corporation" and some "Ecstacies" & "Confusion of the Eye" (which also doubles as vote defense), so the bleed defense is there, but it's not too strong. The combat defense of the deck is great. There are 7 "Strike: combats ends" in the deck, and two combat-cancel-card with "Mental Maze" as well as a "Secure Haven".

The crypt is ok, the average capacity of the vampires is low enough, and the deck has "Nakhthorheb" as its star vampire. But with the three other clans being able to punish the Setites in combat, I would ditch the "Sundervere", since he is on the "Red List" and can be attacked easily.

In the combined starter/booster draft I would try to get cards requiring the three-in-clans of course, hoping to gain an "Eternals of Sirius" or two and if you are really lucky a "Cave of Apples".

There are few cards from the main deck I would ditch; "Tutu, the Double Evil One" isn't a good ally and so the "Summoning" can go as well. If you want a tighter deck, you could also get rid of the "Revelation of Wrath" and "The Jones".

Giovanni
This is more a less a straight bruise-and-bleed deck. It can hit opposing minions quite hard using either the "Shambling Hordes" or the "Harasses" to attack. During combat either the abundance of melee weapon help or the Govanni can just the Potence cards ("Slam", "Torn Signpost", etc.) in the deck.

(c) 2007 by White Wolf Inc.The deck can also bleed quite well, with 7 bleed modifiers as well as two permanent bleed modifiers ("Camera Phone"). The deck can then use the block denial ("Call of the Hungry Dead") and the low stealth cards ("Spectral Divination") to bring the actions through. Quite strangely this deck has three "Reckless Agitation", but lacks the voting power (other than by "Constanzia") to bring the votes through.

In the draft I would ditch the more esoteric cards like "Whispers from the Dead" or "Ex Nihilo" since it dilutes the bruise and bleed abilities of the deck. I would also get rid of the "Path of Bone". The investment of 1 pool and the average count of Necromancy cards that cost blood doesn't justify playing the card in this deck.

During the booster draft I would try to get as much allies as possible to use as fodder in the ashheap for the "Shambling Hordes". The in-clan-disciplines are also of priority, luckly you do not compete with any of clans for "Necromancy", "Dominate" or "Potence". If you want to add some more variety to your deck, start drafting "Fortitude" cards, which you can use when playing "Proxy Kissed" or when playing with 4 of your 12 vampires from the main deck who have "Fortitude".

The crypt of the deck is rather bad. Only the high caps have superior "Dominate", and the distribution of the disciplines among the small- and mid-caps is not great in general. Try to replace these vampires by those aquired during the booster draft.

Ravnos
I do not really know what to think of this one. The deck is very defensive combat-wise with lots of defensive cards especially damage prevention, but very few offensive options in combat. There is little forward motion in this deck. There a few bleed modifiers, but the deck is missing other good offensive options.

The defensive package is so-and-so, the "Raven Spies" are great, as well "Instintive Reaction" and the four untap cards ("Forced Vigiliance" & "Fillip", but the defensive "Chimerstry" cards are somewhat bad.

(c) 2007 by White Wolf Inc.What the deck is missing, is either former staple cards like "Sensory Deprivation" (to shutdown prey or predator's key vampires) or "Traps" (for effective use with "Apparation", or cards like "Tumnosis" or "Embraces" to fully take adavantage of the "Week of Nightmares".

The crypt is in general ok, but the vampires except the 10-cap "Lizette" lack superior "Animalism", so I would try to exchange some of the mid- to low-caps by other Ravnos with that discipline.

From the main deck I would lose all of the ineffective Chimerstry cards like "Ignis Fatus" and "Pseudo-Blindness" as well as "Amria" or "Fata Amria". During the booster draft try to get the Animalism cards like "Sense the Savage Ways" or "Flesh Bond". Avoid more damage prevention via "Fortitude", the deck already has enough.

Assamites

Despite my first impressions I think I do actually like this deck. It is somewhat toolboxy, but it can attack using "Frontal Assault" and four "Clandestine Contracts", it can bleed with "Loss" or even "Truth of Blood", it also has some decent untaps (both active ("Flurry of Action") and passive ("Black Sunrise")).

(c) 2007 by White Wolf Inc.The deck also has a little stealth ("Swallowed by the Night" and "Resist the Earth's Grasp"), as well an equal amount of (low) intercept cards ("Rooftop Shadows" and "Blood Awakening". Vital for the deck are the "Paths of Blood", since lots of the "Quietus" cards cost blood.

Combat-wise the deck needs a little more punch, but that can be acquired during the booster draft, e.g by drafting "Strike at the True Flesh" or a "Nightstick". The decks strength is also its strong crypt, the Assamites have the best mid-cap vampires of the four decks, "Kashan" and "Layla bint-Nadr". I would only try replace one of the two 10-caps each by smaller clan members. Also try get as much "Obfuscate" cards as possible, on the hand to use it yourself and also to deny them from the "Followers of Set"!

The deck will be not easy to play, but played properly it can be devasting for its prey or predator.

Tuesday, August 7, 2007

"I love the dead" and other misfortunes

Seeing the n-th Shambling Hordes deck, the latest called "I love the Dead" on Lasombra's TWD archive, especially the so-called Speed Shamblers variant, I would like to discuss the key cards of the deck, and some tips how to beat the deck.

Example decks can be found here
The key cards of the deck are usually:
  • Liquidation -- provides both pool gain and the ability to fetch the cards the Shamblers player needs right now by Sudario Refraction.
  • Parthenon -- Speed Shamblers is often play with less than 90 cards, but still a high count of Master cards (20+), so the Parthenon is essential.
  • Acquired Ventrue Assets -- the card to quickly refill the Giovanni to get the next shambler; better than a hunting ground since you can use more than one a single Giovanni at once.
  • Sudario Refraction - to gain/recycle those cards currently needed that may have been milled away by a Liquidation earlier.
  • Shambling Hordes - the Meat and Brain of the deck, chumps to kill key vampires, block weenies, etc. Get them early, get lots of them.
  • Unmasking & FBI Special Affairs Division - the Unmasking for the obvious intercept, the FBI for punishing especially other combat decks if they dare to attack one the Giovanni.
The Speed Shamblers deck is far from invincible, though if harrased it is often still the strongest deck at the table, since it is needs little setup, and can replace lost resource often quite easily. Here are some tips on how beat it:
  • Play "Wash" or "Sudden Reversal" on the "Parthenon" or the "Memories of Mortality".
  • Block the "Sudario Refraction"; remember you will usually need two minions with +1 intercept each to block. If you are a wall deck, block the Giovanni early and block them often. This is their Achilles heal: lack of stealth and other ways of bringing their actions through other than "Call of the Hungry Wolf".
  • Play "Sniper Rifle" or other long range weapons. Even two or three in a deck are enough if you can manage to wake often enough to block attacking shamblers. Good news is that you do not need stealth for block the brainless.
  • If you are a Rush deck, rush them first; the Shamblers if you can put them down, the Giovanni if you can get past the Shambler blockers.
  • If you are play a political deck, pack some "Approximation of Loyalty". The Giovanni playing the "Delaying Tactics" are usually mid-caps or weenies.
  • Talk to your crosstable buddy and your prey to get rid of the "Memories of Mortality". Profit from the bad image the Speed Shamblers have.
  • And most importantly: Don't get initimidated by the threats the Giovanni player is making, and do not let them built up!

Friday, July 27, 2007

Deck: Sun Tzu and the art of magic

Currently I am very fond of my version of Emiliano Imeroni's Mage Mafia deck. The deck features the ally "Nephandus Mage" both as offensive and defensive card, the rest is decoration. Maybe I like it because it's quite successful, or because it's hard to oust, or because you can put quite a bit of pressure on your prey. Or all of the above. For the next VtES tournament in Gelsenkirchen I wanted to play a modified, more aggressive version (in terms of combat) of it, also trying to reduce the deck size to a get more streamlined version. But I am not quite sure yet if I am going to play the deck on Sunday. But alas, here's version I have in mind:
Crypt: (12 cards, Min: 15, Max: 28, Avg: 5,25)
----------------------------------------------
1 Keith Moody DOM 3 Tremere Antitribu
2 Mosfair cel dom tha 4 Tremere Antitribu
1 Janine aus dom tha 4 Tremere Antitribu
4 Antonio d`Erlette dom for pot THA 5 Tremere Antitribu
1 Esoara aus for pot DOM 5 Tremere Antitribu
1 Carmen aus dom THA 5 Tremere Antitribu
2 Malgorzata pre AUS DOM THA VIC9 Tremere Antitribu

Library: (78 cards)
-------------------
Master (20 cards)
4 Blood Doll
1 Channel 10
2 Direct Intervention
1 Dreams of the Sphinx
2 Fame
2 Haven Uncovered
1 Hungry Coyote, The
3 Memories of Mortality
4 Wash

Action (13 cards)
2 Ambush
1 Aranthebes, The Immortal
3 Bum`s Rush
2 Govern the Unaligned
2 Harass
3 Magic of the Smith

Action Modifier (6 cards)
6 Mirror Walk

Reaction (14 cards)
7 Deflection
3 Delaying Tactics
2 On the Qui Vive
2 Wake with Evening`s Freshness

Combat (12 cards)
2 Fake Out
4 Molotov Cocktail
6 Trap

Ally (8 cards)
1 Carlton Van Wyk (Hunter)
6 Nephandus (Mage)
1 Ossian

Equipment (3 cards)
1 Heart of Nizchetus
1 Ivory Bow
1 Sengir Dagger

Event (2 cards)
1 FBI Special Affairs Division
1 Unmasking, The

Thursday, July 19, 2007

Popular Decks: Breed & Boon Decks

In the VtES tournament scene you currently see a lot of "Breed & Boon" decks. These are decks which first create quite a number of small vampires, whether they are called "Progeny" and "Embraces" or "Tumnosis" and "Waters of Duat". After a while the player starts to bloat by playing "Consanguineous Boon". After this these decks are nearly unstoppable due to the large amount of pool they control; sometimes exceeding the starting pool of 30. The key to these decks is the way how they push the vote through. Usually this done by the vampire's title, but more efficient is the use of cards which stack or multiply votes with the number of minions the player controls. Deck types include
  • Camarilla princes, especially with Nosferatu or Malkavian Royalty
  • Lasombra, based on "Powerstructure"
  • !Toreador, based on "Foundation Exhibit" and "Palla Grande"
  • !Nosferatu & Pander, based on "Unacceptable Appearance" and "Legacy of Pander"
  • Assamite Embraces, based on Amavarti's special ability and Alamut
  • Ravnos Tumnosis, based on "The Eldest are Kholo" and "Week of Nightmare"
The newest addition to this happy family of decks is the Black Hand variant meshed with the !Toreador's "Palla Grande". The really bad thing is when the "Watchtower: Wolves Feed" hits the table. Not only they are bleeding you +1 (due to the "Palla Grande"), but also at +1 stealth.

Example decks from a recent tournament:
Event name: Veiled the Legion
Location: Alès, France
Date: 5/26/2007
10 players
3R + F

Jerome Bauzon's Tournament Winning Deck

Deck Name: Unacceptable Boon
Created By: Moravagine
Description: Tribute to Mr. Peal

Crypt: (12 cards, Min: 4, Max: 31, Avg: 4,25)
---------------------------------------------
3 Greensleeves for pot ANI OBF 7 Nosferatu Antitribu
3 Lukas pre ser ANI OBF POT 8 Nosferatu Antitribu
1 Schuyler tha 1 Pander
1 Margarite obt 1 Pander
1 Kai Simmons cel 1 Pander
1 Jaggedy Andy pot 1 Pander
1 Olga Triminov vic 1 Pander
1 Feo Ramos aus 1 Pander

Library: (80 cards)
-------------------
Master (18 cards)
7 Unacceptable Appearance
3 Blood Doll
1 Powerbase: Madrid
1 Direct Intervention
3 Obfuscate
1 Joseph Pander
1 Barrens, The
1 Coven, The

Action (9 cards)
9 Creation Rites

Action Modifier (24 cards)
2 Forgotten Labyrinth
2 Elder Impersonation
2 Spying Mission
4 Lost in Crowds
3 Cloak the Gathering
3 Faceless Night
4 Veil the Legions
4 Animal Magnetism

Political Action (25 cards)
8 Consanguineous Boon
9 Kine Resources Contested
5 Legacy of Pander
3 Conservative Agitation

Combo (4 cards)
4 Swallowed by the Night