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The same applies to the situation where the vampire with the Zip Gun has been committed to the strike (by maneuvering), but the gun is stolen or destroyed with First Strike.
The reason is the actual card text of Zip Gun, which states that the "bearer takes 1 damage during strike resolution when striking with this gun". So, if the minion with the Zip Gun cannot strike with the gun anymore (even if was committed to use the gun before), he does not take the damage.
Reference: VtES Usenet Newsgroup.
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