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"The Players Committee maintained the competitive scene by organizing local, state, regional, and world tournaments. With the cooperation of Decipher and Lucasfilm Ltd., the Player’s Committee also began releasing new cards to the playing community in 2002. These new cards came in the form of new game text boxes and eventually new card names and entire frames that could be printed out and placed over existing cards, giving that card a new name and new capabilities."
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"To use these cards, simply print them out and cut out the area beneath the card title (not on the actual card), and place the cutout in a sleeve with the original card. We recommend using opaque sleeves for non-objective cards. If you use clear sleeves, the cutout must be attached to the original card using rubber, cement, tape, or some other adhesive so the cutout does not slide. The adhesive must not be visible and must not noticeably increase the thickness of the card. If it does, the tournament director may interpret it as cheating and may penalize you appropriately."Interestingly the PC organization was initially started by Decipher, but later on the ties seems to be severed, since on the bottom of each of the PDF pages that the product (i.e. the virtual cards) are neither supported nor endorsed by Lucasfilm Ltd. (as license holder).
Is the concept a valid alternative for future VtES expansions? I certainly think so. In comparison to a "full" card expansion (as currently planned), there are some advantages and disadvantages. The advantages are :
- No new artwork needed. Simply print out a piece of paper with the new game text and stick it in the sleeve over the old card's game text.
- Cards in general remain valuable. In order to legally play the virtual card, you have to put in the sleeve the old card with the same card name.
- Older, especially less useful cards, can upgraded to something worth including into a VtES deck e.g. cards like Deal with the Devil or Eyes of the Dead.
- Cutting the virtual cards can be cumbersome if the cutouts are somewhat irregular (see for some examples in the image above).
- Playing without sleeves is not an option. (But that would apply to new full cards as well.)
- The selection of the original cards (over which the virtual cards are placed) is arbitrary and unpredictable. For tournaments previously non-cards cards can become chase cards out of nowhere. As far as I know, for the SWCCG only commons and uncommons were chosen as base cards for new virtual cards. For VtES it would also be necessary to choose cards mainly from those expansions which very produced in higher numbers (e.g. Third Edition, but not Keepers of Tradition.
2 comments:
This seems to me a very good option to create Advanced crypt cards.
i disagree. deal with the devil was useful insome deck.
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