Sunday, December 9, 2007

Developer's Interaction (... or the lack of it)

In an open letter to the VtES community Mike Tinney, President of "White Wolf", apologized for the lack of marketing support for the NAC 2007 and the then forthcoming "Lords of the Night" on September 9th, 2007. Since then there has been some coverage on the "White Wolf" site since, but the reports of the EC2007 and NAC2007 were posted several months after the events actually took place.

With the announcement of the new 2007 VEKN tournament rules, I thought, why are we satisfied with the way this is presented? In VtES after such an announcement the community usually begins to speculate about the explanation for the changes, usually these guess are quite educated, but these are guesses still. Again I am comparing this to Magic the Gathering: why are there no articles on the reasoning behind the decisions, why are there no articles on the development (process) of new expansions, etc.?

Hell, after the release of the "Lorwyn" edition there was a "Kithkin" week with articles on this creature type. Why is there nothing similar on the 4 independent clans Ravnos, Giovanni, etc.? There could be information why the Followers of Set were the only clan who didn't receive a reprint of "Path of ..", or an article about the development process behind cards like "Spell of Life" or "Kazaar's Diary"?

I understand, that VtES does not have the financial or personal backing that MtG has, but nonetheless a little bit of insight in rules team's decisions or design team's process would be nice.

Let the "Sphinx of Texas" speak and write from time to time.

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