- Immortal Grapple (up to the Sabbat version) restricted strikes to hand strikes for the remainder of the combat, not only for the current round.
- Majesty didn't cost blood during prior (to Camarilla Edition).
- Pulled Fangs inflicted aggravated damage (until Sabbat War).
- Golconda initially only burned the vampire, and did not remove it from the game.
Wednesday, January 25, 2012
Sins of our Ancestors
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5 comments:
Original Thoughts Betrayed:
DOM: "Only usable before combat begins.
Opposing minion cannot use any cards until after combat."
Baroken :)
Baroken : Return to Innocence?
I still think that RtI could have been rewritten to a non broken playable card. For the concept does fit the game.
Harlequin
Regarding Thoughts Betrayes: Now it is nearly wallpaper. It is very difficult to adjust and balance a card. Unfortunately in this case it didn't work out well.
As an inexperienced player, I was recently shown the original "Misdirection". I couldn't help to laugh out loud.
Yeah, Misdirection was too easy to use back in the days. ;)
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