


Here's an old article by the esteemed Benjamin Peal, originally published on the Rustwurk website in October 2001. He writes about the usefulness of "The Barrens", but in general the article is about why card flow is so important in VtES. Since the website is out of order for long time I decided to re-post the article ...Much has been made of the effectiveness of The Barrens on the newsgroup lately, so I figured I'd explain why I put it in every deck I build...
- Stealth-bleed decks especially like the Barrens when some smart-ass pulls the "don't block" trick. With the Barrens, you can clear out the unneeded stealth cards quickly, and get to the happy bleed cards so you can smite the punk.
- Dude, it's free. Who cares if they contest it? It's free.
- It allows you to prepare for one more contingency. You'll typically be exposed to a fair number of different deck types over the course of a tournament. Account for everything that could possibly be thrown at you is impossible, but that extra discard per turn allows you to include another measure or countermeasure against a certain deck type without diluting your deck.
- Even if you're not a fan of including that extra contingency measure, and prefer to stick to your guns and build the most efficient deck you can (trusting your assumptions of the metagame), there will still be occasions where you'll still have too much of one type of card and not enough of another type of card. Hand jam can strike anyone at any time. The Barrens can help maintain the proper ratio of card types in your hand.
- It helps me play with more kinds of master cards in my deck. Don't need one? Cycle it out! It's not that I need the Barrens because I have so many masters in my deck. I have so many masters in my deck because I have the Barrens.
- For that matter, it helps me play with more of any type of card in my deck. For card cycling to the extreme, check out my winning deck from DragonCon '99 on The Lasombra's site (http://www.thelasombra.com). 2 Barrens, 2 Dreams, and 2 Books of Frag let me rapidly switch between bleed, combat defense, bleed defense, and intercept modes. With all three in play, I could have almost a whole new hand in one turn.
I typically use two in a deck so I can draw into it a bit more quickly. If I draw the second one, I use the Barrens to discard it. :) I typically don't need it in my initial draw. I rely on it more for that second wind in the middle of a game.Ben Peal, Prince of Boston and contributing writer for Rustwurk, resides in Somerville, Massachusetts.
On April 25th, 2009 the first VtES Spanish EC Qualifier was held in Córdoba, Spain with 24 players attending the qualifier tournament. The final standings were as follows:1. Iñaki Puigdollers -- 2 GW 8 VP -- 4 VP -- Weenie AuspexCongratulations to Iñaki for winning the first spanish ECQ 2009. You can find the tournament winning deck in the VtES Usenet Newsgroup, and the final standings in the spanish VtES forum.
2. César Ruiperez -- 1 GW 6 VP -- 1 VP -- !Ventrue/Ventrue Power Bleed)
2. Esau Mejias -- 1 GW 7 VP -- 0 VP -- Stanislava Bleed/Vote
2. Sergio Gracia -- 1 GW 6 VP -- 0 VP -- Ventrue Lawfirm Group 4/5
2. Tomás López Jimenez -- 1 GW 6 VP -- 0 VP -- Lasombra Black Hand Descent into Darkness / Corporal Reservoir
.. you can burn "Warsaw Station" to rescue a Nosferatu from torpor, even after an action to rescue or diablerize the above mentioned Nosferatu has been announced. In either case the action fizzles (no cost is paid for a rescue action), and the Nosferatu is moved to the ready region.
On April 18th, 2009 the VtES Great Lakes (Ohio) NAC Qualifier was held in Columbus, Ohio with 23 players attending the qualifier tournament. The final standings were as follows:1. Mark Loughman 1 GW 5 VP -- 3 VP -- Carna Wall /w Smiling JackCongratulations to Mark for his win of the Great Lakes (Ohio) NACQ 2009. You can find the winner's decklist and a tournament report in the VtES Usenet newsgroup.
2. Evan Lloyd -- 2 GW 8 VP -- 2 VP -- Assamite swarm bleed w/Alamut & Reckless Agg.
2. Kurt Kopp -- 3 GW 12 VP -- 0 VP -- Gangrel PRO/DOM Bleed
2. Brad Cashdollar -- 2 GW 5.5 VP -- 0 VP -- Toreador G1/2 Block w/ .44s
2. Will Kristoff -- 1 GW 5.5 VP -- 0 VP --Tremere THA/AUS/pre/dom Bleed
On April 18th, 2009 the first VtES French EC Qualifier was held in Paris (France) with 36 players attending the qualifier tournament. The final standings were as follows: 1. Orian "TTC Master" Gissler -- 2 GW 8 VP -- 2 VP -- Guillaume Giovanni PuppeteerCongratulations to Orian for winning the french ECQ 2009. You can find the tournament winning deck and final ranking in the VtES Usenet Newsgroup, as well as a detailed report of the tournament on TTC Master's brand new VtES blog.
2. Rodolphe "Krid" Danac -- 2 GW 7 VP -- 2 VP -- Weenie Presence Vote
2. Antonio Cobo Cuenca -- 2 GW 8 VP -- 1 VP -- Ventrue Group 1/2 Vote [spanish version]
2. Lucas Bonroy -- 2 GW 9 VP -- 0 VP -- Ventrue Group 3/4 Vote
2. Romain Naim -- 2 GW 7 VP -- 0 VP -- Council of Doom New School
1. Marc-Etienne -- 2 GW 6 VP - 3 VP -- Group 1/2 Celerity GunCongratulations to Marc-Etienne for his victory in the tournament; so now he's qualified for the EC 2009! You can find the tournament winning deck and a tournament report in the VtES Usenet Newsgroup.
2. Jeroen -- 1 GW 5 VP -- 2 VP -- G3/4 Malkavian Bleed
2. Lukas -- 2 GW 7 VP -- 0 VP -- G1/2 Nosferatu Royalty
2. Jörg -- 2 GW 6 VP -- 0 VP -- Gangrel Renegade Garou Rush/Intercept
2. Michael B. -- 1 GW 5 VP -- 0 VP -- Dominate/Protean Bleed feat. Christopher Houghton
The release date of the next VtES expansion "Ebony Kingdom" (and the release of the expansion itself) has been announced officially, and it's May 27th, 2009."It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." -- Sun Tzu in "The Art of War"This is so true for VtES. Not only should you know, how your own deck is working, but also how other decks are working. And this best achieved by playing the different decktypes yourself. Even if you loathe Stealth Bleed or a Weenie Presence Vote deck, having played these decks makes you understand the strength and weakness of the deck, and makes you a better player eventually. More quotes from The Art of War are available on WikiQuote.
On April 12th, 2009 the Swedish VtES EC Qualifier was held in Gothenburg (Sweden) with 37 players attending the qualifier tournament. The final standings were as follows:1. Erik Torstensen -- 2 GW 6.5 VP -- 4 VP -- Guillaume Giovanni PowerbleedCongratulations to Erik for his win of the Swedish ECQ 2009. In the international newsgroup you can find final standings as well as the finalist's decks.
2. Henrik Klippström -- 1 GW 6 VP -- 1 VP -- Weenie Potence Computer Hacking
2. Adam Esbjörnsson -- 2 GW 5.5 VP -- 0 VP -- Mid-Cap Auspex Wall
2. Hugh Angseesing -- 1 GW 7 VP -- 0 VP -- Ventrue Antitribu Block/Bruise/Bleed
2. Ola Hansson -- 1 GW 6 VP -- 0 VP -- Ventrue antitribu For/Dom Bruise & Bleed
SchreckNET
Cardtype: Action
Clan: Nosferatu
+1 stealth. Unique.
If this Nosferatu's capacity is 6 or more, he or she untaps. Put this card in play. Whenever a referendum succeeds, you may tap this card to look at any Methuselah's hand.
Inceptor
Cardtype: Master
Unique master.
Put this card on a vampire of capacity 1, and put three cards from your hand, ash heap or library on this card, face up but out of play. This vampire may play other copies of these cards as if he or she had the Discipline required (if any) at superior.
Abactor
Cardtype: Action
+1 stealth hunt action.
Gain 5 blood. After successful resolution, a referendum is called to call a blood hunt on this vampire (independent of the action, just as if he or she had committed diablerie).
Salt of Thoth
Cardtype: Reaction
Clan: Tremere
Cost: 2 blood
Usable by a tapped Tremere. Cause a (D) action targeting a location you control to fail and put this card on that location. You may burn this card to cause a (D) action targeting this location to fail.
Rogue
(...)
The Marrakech Codex
Cardtype: Master
Unique Master.
Tap to look at and reorder the top four cards of your library. Any vampire may steal this card for his controlled as a (D) action.
Rubicon
Cardtype: Action
+1 stealth action. Requires a titled vampire.
(D) Burn a younger non-titled vampire who has burned one of your non-Red list vampires since your last turn.
The Fourth Cycle
Cardtype: Event
Requires at least two other Gehenna cards in play.
When this card is played, burn all Gehenna cards and conviction cards, and send all vampires with capacity 3 or less in torpor. No Gehenna cards may be played while this card remains in play.
Lately a number of questions came up regarding Enkil Cog, so here's a short "Questions and Answers" summary for the card. Most of the information is taken from the Usenet newsgroup "rec.games.trading-cards.jyhad":
The 1st Finnish National VtES Championship will be held on May 23rd, 2009 in Tampere, Finland.
On March 28th, 2009 the VtES San Francisco Bay Area NAC Qualifier was held in Berkeley, California (USA) with 15 players attending the qualifier tournament. The final standings were as follows:1. Jeff Kuta -- Old School Malkavian S&B -- 4 VPCongratulations to Jeff for his win of the SF Bay Area Qualifier 2009. You can find a report and the tournament winning deck in the VtES Usenet Newsgroup.
2. Ian -- Laibon Harbingers -- 1 VP
2. Andy Haas-- Malkavians with Dementation -- 0 VP
2. Jeff Yin -- Followers of Set Mummy Ally -- 0 VP
2. Brandon Haas -- Followers of Set Bleed/Corruption -- 0 VP
"Immortal Grapple" (pot) -- restricts strikes to hands strikes only, but requires the combatants to be at close range. The card is very good, but has it's limitations (close range) and needs some backup, e.g. access to maneuvers or cards that deny the ability to maneuver to long range. Also, since it doesn't force the opposing vampire to play the Strike: Combat Ends, you are most likely guaranteed to need another "Immortal Grapple" the next round/combat. On the other hand, it's the only card of the four that only requires a discipline at inferior level.
"Hidden Lurker" (obf) / "Fast Reaction" (aus) -- both prevent the opposing vampire to strike in the first round of the resulting combat. The main disadvantage is there that both cards require an additional untapped vampire. Also the opposing player will be more cautious after the first appliance of the card to block (or react), i.e. you may not be able to choose your combats as you like.
"Rötschreck" -- does not prevent playing of Strike: Combat Ends. It simply ends combat in a different way, and sends the opposing vampire to torpor. The disadvantages are threefold, it restricts your combat to aggravated damage, is only playable once during another player's turn, and is utterly useless against allies. Otherwise very hard to counter.