Both "Taming the Beast" and "Devil-Channel: Feet" are included in the boosters as commons. Aye and Orun are both also included in the boosters as rares. Furthermore, each booster display contains 10 Aye and 10 Orun. Each booster contains, from front to back:
- 4 commons
- 3 vampires
- 1 rare
- 2 commons
- 1 rare
Here are the card texts for the two "missing" cards "Taming the Best" and "Devil-Channel: Feet".
#07: Devil-Channel: Feet (EK:C)
Cardtype: Combat
Cost: 1 blood
[abo] [Reflex]: Cancel a frenzy card played on this vampire as it is played.
[abo]: Frenzy (this vampire). Not usable if the opposing minion has flight. Strike: dodge with an optional press.
[ABO]: As above, and this vampire taps an Aye on him or her to untap.
[Draft]: [cel]: As [abo] or [ABO] above.
#35: Taming the Beast (EK:C)
Cardtype: Combat
[sbo][Reflex]: Cancel a frenzy card played on this vampire as it is played.
[abo]: Strike: Hand strike at +1 damage. This combat, this minion cannot cancel frenzy cards nor press to end.
[ABO]: As above, but strike: burn equipment.
[Draft]: [pot]: Strike: hand strike at +1 damage.
4 comments:
It is not correct that there is 2 rares per booster. Im currently opening my display and non of the boosters had 2 rares.
I opened 2 boosters displays from the launch kit. Both of these kits had:
4 commons
3 vampires
1 rare
2 commons
1 rare
In that order, for every single booster.
I can confirm the information that there are 10 Aye and 10 Orun in booster displays (well, at least in the one I opened...).
I did not open any booster yet, so no comment about the distribution of cards in them...
Hardy Range
From what I see, the order in a booster is:
4 commons
3 vampires
1 rare
3 commons
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